Event and Trigger Nodes allow for events to be triggered within a given Scenario.
Event and Trigger Nodes available:
- On Start Canvas: Detects when a Canvas is started.
- Event: An Event that may be labelled by the user.
- Trigger: A Trigger that may be labelled by the user.
- On Assets Collision: Triggered when 2 assets come into collision with one another.
- On Hands Collision: Detects a collision between your hands and a specific asset from your Space.