Hello there, ๐๐ป
As we dive into the heart of summer, the StellarX team is buzzing with excitement to roll out a wave of new updates! With two quick releases coming back-to-back, weโre keeping the momentum going strong.
New Feature ๐ซ
Transparency for imported / cloud assets
Transparent textures will now be supported across all imported and cloud assets, enhancing the realism of your environments.
Improvements ๐
Media Panel
Our Design team has revised the Media Panel UI, and we're excited to bring those changes to you! The updates include adjustments to colors, spacing, icons, and component sizes for a more polished and user-friendly experience.
Verbs displayed in the user's LRS have been revamped for a clearer and more simple format creating easy to read sentences. Here are a few example sentences made with different tracked Nodes.
Space Upload
To pave the way for exciting new features, weโve streamlined the space-sharing process. Weโve now made a clear distinction between uploading a space to the cloud and generating a code to share it.
Bug fixes ๐
Performance Issue on Login Screen: Fixed performance issue when reaching the login screen if microphone permissions are off on Android.
Leave App Event in VR: Fixed issue where clicking on "Leaving StellarX" called the Leave App Event twice in Production.
ColorWheel "Bug" Zone: Fixed issue where a "Bug" zone in the ColorWheel changed the color when clicking outside the wheel.
Learning Analytics - SCORM Statement Order: Fixed issue where statements were logged in the wrong order on SCORM.
Learning Analytics - Max Score Display: Fixed issue where a raw value was displayed on SCORM instead of 100% when a score value matched the maximum score in a Record node.
UI Save Prompt: Fixed issue where the Save Prompt appears even when no changes were made in the space.
Multi Media Player Exception: Fixed issue where a KeyNotFoundException occurred if a user left the space while the media player was playing media.
VR Keyboard Text Erasure: Fixed issue where holding the delete button and closing the VR keyboard caused text input fields to be erased each time the VR keyboard was reopened.
Color Widget VR Keyboard Distance: Fixed issue where the Color Widget VR keyboard was too far from the user.
Remix Panel State: Fixed issue where the Remix panel remained open if another player undid/redid path points.
Microphone Permissions Popup: Fixed issue where microphone permissions popped up twice when unchecking the Save preference and selecting "Don't allow."
Black Screen on Sleep Mode Activation: Fixed issue where a black screen appeared when activating Sleep mode while opening StellarX for the first time.
Color Widget Usability: Fixed issue where the Color Widget was unusable depending on the angle.
Remix Panel Changes: Fixed issue where changes made in the Remix panel opened via a reference node were not registering.
Basecamp Button Sound Effects: Fixed issue where some Basecamp buttons did not produce the correct sound effect when pressed.
Bounding Box Trigger: Fixed issue where the bounding box was not triggered when pointing at certain areas of the Media Panel.
Thank you for being a part of our journey as we work to make StellarX even more enjoyable! Your feedback and support inspire us to keep pushing boundaries. We hope youโre having a fantastic summer!
Cheers,
The StellarX Crew โจ