Hello there 👋🏻,
StellarX 1.30.0 is here with new vector system tools, Web Portal improvements and canvas updates!
New Features
Player Transform Reference Node
This new node provides access to the player's position and rotation. These values can be used with other nodes to move objects to the player's location or move the player to a new position using the Set Value Node.
Magnitude Node
The new Magnitude Node allows creators to calculate the magnitude of a Vector3 value, making it easier to work with distances and vector-based calculations.
Improvements
Enhanced Math Nodes
Math nodes have been expanded to support Vector3 values. Addition, Subtract, Multiply, Divide, Approximate, and Equal nodes can now be used with vector data, making it easier to create more advanced vector-based logic and interactions.
Canvas revamp
A new Move Tool has been added to the canvas, allowing users to pan around large scenarios without selecting or modifying elements. This comes with new visuals for the icons in the canvas
Web Portal Updates
Asset Trash Bin
Deleted assets are now moved to a new Trash Bin section and kept for 30 days before being permanently removed.
Assets can be restored at any time during that period or permanently deleted when no longer needed.
Bug fixes
• Fixed an issue where integer values in Multicreate could be rounded and displayed with three decimal places.
• Added dedicated error dialogs for server and bandwidth issues that can occur while updating Spaces.