Applying Physics allows you to interact with assets dynamically.
Physics is a property that can be Remixed and applied to any asset when you Create. When Physics is applied, static objects become physical and dynamic, which means that they react and behave similarly to their natural state in real life when you Play.
⭐️ Shape and size do not limit your ability to apply Physics to spatial assets.
You can apply Physics to any asset in your Collection once it's placed in your Space, which also means that you can interact with them in new ways whenever you Play.
What can I do with Physics?
For instance, when Physics is applied to an asset you're playing with, you can Grab it, as well as throw it within your Space. As demonstrated in the example below, you'll notice the asset bounces as it collides or comes into contact with other assets, just as it would in real-life.