v0.10.0 - Public Release

Hey there, StellarX folks! πŸ‘‹πŸ»  

As per usual we've been working hard to update StellarX this Sprint.

So, what's new with us?

First off, we launched a new initiative, which we call 5-7 Sprint Drinks. It's a fun tradition to kick off every new Sprint. The team has really taken a liking to it, so I guess we could officially call it a tradition.

Also, we took a day off to play in the cold, wintery snow. Luging was a blast! 🀩 



And, despite having taken a day off to go luging as a team, here are the latest StellarX updates:

New Features πŸ’«

  • You can now connect to a networked session! Hooray! πŸŽ‰
  • Display a basic avatar when you're in a networked session. 
  • A shiny, new virtual viewing panel can be accessed to view StellarX tutorials while you enjoy your Space.

Improvements πŸ‘πŸΎ

  • We've colored some of the virtual controller buttons so that they're easier to see.
  • We've updated some of the terminology to improve your experience.
  • When you Identify assets that you Grab, they'll remain Identified.
  • Physical assets can only be Grabbed when you Play.
  • We've updated the StellarX Guide according to the updates.

Bug Fixes 🐞

  • Radial Menu now appears correctly.
  • We fixed the missing grass patch in HelloDesert1. 
  • The save confirmation message no longer bugs.
  • And, of course, we squashed some minor bugs here and there.

That's all for this Sprint, folks! Keep on Creating and keep on Playing!


Cheers, 

The StellarX Crew ✨