Early February 2020

Hello! 👋🏽

.Hope you've all been doing well. It's been quite cold and snow, here, in Quebec. ❄️ As such, we've bundled up and kept busy to stay warm. Here's what this Sprint brings:

New Features 💫

  • Unlinking Nodes is now possible.
  • A Move Node has been added to the Constellation Menu.

Bug Fixes 🐞

  • Fixed a bug that causes the scenario to stop working when a Node has been removed from the Scenario Canvas.
  • Squashed that pesky bug that mysteriously allowed users to Teleport beyond the bounds of the Hello Desert Space. 😱 No need to worry; you're safe and sound now! 
  • Fixed the bug that didn't allow the Audio Play Node to loop clips. Loop away, folks! 
  • Eliminated the bug that prevented users from playing in their Space after having placed a new Start Point.

Improvements 👍🏻

  • Enjoy our shiny, new tutorial videos in the viewing panel. 
  • Take a peek at the new assets in your Collections and use them to customize your Spaces.

Well, that's all for now, friends. Keeps your eyes out for more updates and newsy notes! And, don't forget to get in touch if you have questions, comments, or even feature suggestions. We love hearing from you!

Chat again soon! Bye-bye!

- The StellarX Crew ✨