Function:
- Initiates the attached scenario if an Event Node with the matching name is activated in another scenario beforehand.
Can be connected to:
- Nodes containing Flow inputs (Behavior, Action, Flow Controls, Events & Triggers)
- Text Value nodes
Particularities
- Events and Trigger Nodes are used together; they can be used in the same Canvas, or in different Canvases.
Using the Trigger Node
Example: Making an Asset glow only when an Event is triggered.
In order to recreate this scenario, you’ll need to place these assets in your Space:
- A Canvas
- One Asset
Your Canvas should look like this: