Function:
- The scenario linked to this Node will begin automatically when you enter Play or Preview mode. It can only be executed one time.
Can be connected to:
- Nodes containing Flow inputs (Behavior, Action, Flow Controls, Events & Triggers)
- Asset Reference Nodes
Particularities:
- This Node cannot be used on its own. It has to be part of a chain that contains a triggering Node such as: a Trigger Node, an On Start Canvas, Interactives Nodes, or a Trigger Zone Node.
- The 'On Collision' will only trigger the attached scenario once. Refer to the example below for instructions on how to trigger it multiple times.
Using the On Hands Collision Node
Example: Making an Asset glow when the user touches it with their controller.
In order to recreate this scenario, you’ll need to place these assets in your Space:
- A Canvas
- One asset